Gameplay
Venturi is the gameshow with a unique way to win a million.
In the studio are 100 floating white spheres. Hidden in this grid are 10 winning (green) spheres and 6 losing (red) spheres. By answering general knowledge questions ~~ and winning points, ~~the contestant exchanges points for spheres.
The aim is to find as many winning spheres while avoiding the losing spheres.
How does it work?
Two players begin the game. They are asked an “impossible question” – usually a moral dilemma with two distinct choices. If they answer the same, another is asked until their answers differ. At that point, each player is given thirty seconds to defend their decision. The audience choose which player is to be the contestant and that player is awarded 10 points.
The contestant goes on to answer questions while the other player – the Sentinel – can do little but stand behind them and watch. The Sentinel may~~, however,~~ steal the prize money if the player finds more red spheres than green by the end of the game.
Questions
Play commences with a series of 9 general knowledge questions, each worth a maximum of 10 points. Answering a question correctly without help yields the player the full score. Asking for a four-answer multiple choice, means only 6 points are available. Reducing the choices to two answers means only 3 points can be collected. Answering incorrectly gives no points. The player can seek help from an audience member of their choice once during the game.
After each of the 9 questions, the contestant chooses spheres from the game grid via a spectacular virtual panel; one sphere for each point earned. In the final segment of the game, the remaining 10 spheres (won from the impossible question) are collected by hand from the studio. At the end of the game, the number of winning spheres found determines the prize money, up to a maximum of 1 million for all 10 green spheres.
The Sentinel
The person eliminated after the impossible question watches the game unfold. For each question the contestant answers incorrectly, the Sentinel can hide a losing sphere in the game grid, thus increasing their chances of stealing the prize.
At the end of the game, if the number of losing spheres found by the contestant is greater than the number of winning spheres, the Sentinel takes home the prize money and the contestant wins nothing. If the number of winning and losing spheres found are equal, the player wins but the Sentinel is invited back the following week to try and become the contestant.
Innovative design
Venturi, with its visually striking studio layout and cutting edge graphics never before seen in a TV game show, is an apparently simple game which is difficult to win. Every contestant plays for the prize money, whether they have collected 10 spheres or 90. The game combines strategy, tension, skill and suspense in equal measure.
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